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GeneralRe: linker cannot find shared library... Pin
Salvatore Terress16-Dec-23 10:03
Salvatore Terress16-Dec-23 10:03 
GeneralRe: linker cannot find shared library... Pin
k505416-Dec-23 12:13
mvek505416-Dec-23 12:13 
GeneralRe: linker cannot find shared library... Pin
Salvatore Terress17-Dec-23 11:19
Salvatore Terress17-Dec-23 11:19 
GeneralRe: linker cannot find shared library... Pin
Richard MacCutchan16-Dec-23 21:16
mveRichard MacCutchan16-Dec-23 21:16 
Questionhow to add full path #include ? Pin
Salvatore Terress10-Dec-23 5:57
Salvatore Terress10-Dec-23 5:57 
AnswerRe: how to add full path #include ? Pin
Dave Kreskowiak10-Dec-23 6:19
mveDave Kreskowiak10-Dec-23 6:19 
GeneralRe: how to add full path #include ? Pin
Mircea Neacsu10-Dec-23 8:06
Mircea Neacsu10-Dec-23 8:06 
GeneralRe: how to add full path #include ? Pin
Dave Kreskowiak10-Dec-23 15:30
mveDave Kreskowiak10-Dec-23 15:30 
GeneralRe: how to add full path #include ? Pin
Peter_in_278010-Dec-23 16:25
professionalPeter_in_278010-Dec-23 16:25 
GeneralRe: how to add full path #include ? Pin
jschell11-Dec-23 4:33
jschell11-Dec-23 4:33 
GeneralRe: how to add full path #include ? Pin
Dave Kreskowiak11-Dec-23 4:41
mveDave Kreskowiak11-Dec-23 4:41 
GeneralRe: how to add full path #include ? Pin
k505411-Dec-23 6:12
mvek505411-Dec-23 6:12 
GeneralRe: how to add full path #include ? Pin
Dave Kreskowiak11-Dec-23 9:19
mveDave Kreskowiak11-Dec-23 9:19 
GeneralRe: how to add full path #include ? Pin
jschell12-Dec-23 5:13
jschell12-Dec-23 5:13 
GeneralRe: how to add full path #include ? Pin
Dave Kreskowiak12-Dec-23 5:25
mveDave Kreskowiak12-Dec-23 5:25 
GeneralRe: how to add full path #include ? Pin
k505412-Dec-23 5:31
mvek505412-Dec-23 5:31 
GeneralRe: how to add full path #include ? Pin
jschell12-Dec-23 11:10
jschell12-Dec-23 11:10 
GeneralRe: how to add full path #include ? Pin
Dave Kreskowiak12-Dec-23 11:19
mveDave Kreskowiak12-Dec-23 11:19 
GeneralRe: how to add full path #include ? Pin
k505412-Dec-23 5:30
mvek505412-Dec-23 5:30 
GeneralRe: how to add full path #include ? Pin
jschell12-Dec-23 11:06
jschell12-Dec-23 11:06 
AnswerRe: how to add full path #include ? Pin
Mircea Neacsu10-Dec-23 8:11
Mircea Neacsu10-Dec-23 8:11 
AnswerRe: how to add full path #include ? Pin
Richard MacCutchan10-Dec-23 21:48
mveRichard MacCutchan10-Dec-23 21:48 
Question[edit: most problems fixed, one problem remaining] Invalidate rectangle follow up, flickering and no movement Pin
Calin Negru9-Dec-23 23:10
Calin Negru9-Dec-23 23:10 
AnswerRe: [edit: most problems fixed, one problem remaining] Invalidate rectangle follow up, flickering and no movement Pin
Mircea Neacsu10-Dec-23 2:03
Mircea Neacsu10-Dec-23 2:03 
AnswerRe: [edit: most problems fixed, one problem remaining] Invalidate rectangle follow up, flickering and no movement Pin
Richard MacCutchan10-Dec-23 2:20
mveRichard MacCutchan10-Dec-23 2:20 
Do not call InvalidateRect and UpdateWindow from inside your WM_PAINT handler. You should be setting the rectangle's dimensions from outside the handler, and then calling InvalidateRect to cause the update to happen. Then when you get to the drawing code you get the rectangle details from inside the Paintstruct. Also using hardcoded values like you show above is not the correct way to do it.

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