Hi . Recently i've got to make a game called gomoku between two players and I don't know where to start. Could you please assist with the steps or at least a C++ code for the Gomoku game with comments so that I can at least be able to follow what has been coded.
The first thing you need to do is to study the game so you understand the rules. You can then start to figure out what each step of the game can do. From that you should be able to create a basic design document. Until you have done all that there is no point in thinking about actual code.
I have an block of code which already defined classes. And I want to define their cardinalization. Searched through the internet and books for 2 days but could not find anything. Please help me. Help my poor brain .
I haven’t encountered the notion of “cardinalization” in programming. The only thing close is “cardinality” and that refers to the number of objects of a certain class that are or can be created.
In this context the only frequently encountered case is the case of “singletons”, objects they you need to create only once (Google “C++ singleton” and you’ll find tons of information and examples). Otherwise there is no language construct that limits you to create only 3 or 10 objects of a certain class. It is up to your program to limit that.
When I first started on this endeavor I was a IBM Mainframe assembler programmer
I worked for software vendors and had job instability. I was told to expand my horizons. I choose windows then moved on to C\C++ albeit MFC
Along the way I got a job with federal government IRS. This helped alleviate
My job insecurity. Now I would rather use Windows C Win32 Sdk
I have or purchased thru Zpdt offering a personal z/os mainframe on my PC
The version I have allows me to sell software I write.
Most my data is from z/os i.e. big endian.
I display the results on windows via tcp sockets
My background was also in mainframes (Univac 1100/2200 series), using Assembler and their proprietary high level (C-like) language. I was recruited to my last position specifically because of that background experience. I then transitioned into C, C++ and Java on Unix and Windows systems. Since retiring I have stuck at it and tried to learn new languages/frameworks (Android, C#, .NET, Python, SQL ...) for my own amusement. Much of my knowledge has been gained from articles here on CodeProject and elsewhere, and the help of other experts. So I could not have helped you without the help I received. After all, that is why most of us stick around here.
Thanks for your kind comments. And, as always, happy to help where I can.
float pound, kilogram;
printf("Pound --------- Kilos\n\n");
printf("%.2f lbs = %.2f Kg\n", pound, kilogram);
It makes it so much more obvious what is going on.
Then look at your code: where do you modify pound or kilogram?
Since they do not change, it will always print the same values.
By the way, a better loop format for your application would be a for loop:
for (int i = 0; i <= 300; i++)
for (int j = 1; j <= 100; j++)
Since you don't initialize i in your code at all, the value can be random depending on which compiler and / or compiler options you use.
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