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Wordle 708 3/6
⬛⬛⬛⬛⬛
🟩🟨⬛⬛⬛
🟩🟩🟩🟩🟩
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Wordle 708 4/6
⬛⬛⬛⬛⬛
⬛🟨⬛🟨⬛
🟩🟨🟩⬛⬛
🟩🟩🟩🟩🟩
Ok, I have had my coffee, so you can all come out now!
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Wordle 708 4/6
⬜⬜🟩⬜⬜
⬜⬜🟩⬜⬜
⬜⬜🟩⬜🟨
🟩🟩🟩🟩🟩
surpise
"A little time, a little trouble, your better day"
Badfinger
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#Worldle #491 1/6 (100%)
🟩🟩🟩🟩🟩🎉
https://worldle.teuteuf.fr
easy one
"A little time, a little trouble, your better day"
Badfinger
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[^], but, it wasn't a dream !
i didn't notice at first, but, there were mermen, also.
what would a merprogrammer be ? someone who can switch-hit between high-level languages, and assembly language ? someone on this forum, often, comes to mind ...
«The mind is not a vessel to be filled but a fire to be kindled» Plutarch
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I thought mermaids all looked like Ariel. Most of those mermaids look like Ursula.
Freedom is the freedom to say that two plus two make four. If that is granted, all else follows.
-- 6079 Smith W.
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Daniel Pfeffer wrote: I thought mermaids all looked like Ariel. Most of those mermaids look like Ursula. i think your submersible explorer may have taken you deeper into this topic than my shallow surfing
cheers, bill
«The mind is not a vessel to be filled but a fire to be kindled» Plutarch
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your post is bewitching
"If we don't change direction, we'll end up where we're going"
modified yesterday.
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Wordle 707 5/6
⬛🟨🟨⬛⬛
⬛🟨🟨🟨🟨
⬛🟩🟨🟩🟨
⬛🟩🟩🟩🟨
🟩🟩🟩🟩🟩
At risk of giving people spoilers, I think that's a really obscure word!
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Wordle 707 3/6
🟨⬜⬜🟩⬜
🟩🟩⬜🟩🟩
🟩🟩🟩🟩🟩
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Wordle 707 3/6
⬛🟨🟨🟨🟨
🟩🟨🟩🟨🟩
🟩🟩🟩🟩🟩
2nd word was more of hit-n-try from known 4 letters. Not heard of the word.
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Wordle 707 5/6*
🟨🟨⬜⬜🟨
⬜⬜🟨🟨🟨
🟩🟩⬜🟩⬜
🟩🟩⬜🟩🟩
🟩🟩🟩🟩🟩
I always assumed it was a trademark!
"I have no idea what I did, but I'm taking full credit for it." - ThisOldTony
"Common sense is so rare these days, it should be classified as a super power" - Random T-shirt
AntiTwitter: @DalekDave is now a follower!
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⬜🟨🟨🟨🟨
🟨🟩🟨🟨⬜
🟩🟩⬜🟩🟩
🟩🟩🟩🟩🟩
Never heard the word
In a closed society where everybody's guilty, the only crime is getting caught. In a world of thieves, the only final sin is stupidity. - Hunter S Thompson - RIP
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Wordle 707 3/6
🟩⬜⬜🟨⬜
🟩🟩🟨⬜🟨
🟩🟩🟩🟩🟩
Not that obscure, right?
They sell it at super markets, even the small one in the small village where I live.
But it could be different in your country, of course.
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Wordle 707 4/6
🟨⬛⬛🟨🟨
🟨🟨🟨⬛⬛
⬛🟩🟨🟩⬛
🟩🟩🟩🟩🟩
Is there such a word? A headscratcher!
Ok, I have had my coffee, so you can all come out now!
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Wordle 707 5/6
⬜⬜⬜⬜🟨
⬜🟨🟨🟨⬜
🟩🟨🟨⬜⬜
🟩🟩⬜🟩🟩
🟩🟩🟩🟩🟩
Obscure I agree
"A little time, a little trouble, your better day"
Badfinger
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Many years ago my mother-in-law won Eagles concert tickets from a local radio station, she gave them to us for our anniversary, something like 4th row center seats. It was fantastic, really spot on harmonies, great playing, a joy to listen to.
"the debugger doesn't tell me anything because this code compiles just fine" - random QA comment
"Facebook is where you tell lies to your friends. Twitter is where you tell the truth to strangers." - chriselst
"I don't drink any more... then again, I don't drink any less." - Mike Mullikins uncle
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#Worldle #490 4/6 (100%)
🟩🟩🟩🟩🟨↖️
🟩🟩🟩🟩🟨↖️
🟩🟩🟩🟩🟨↗️
🟩🟩🟩🟩🟩🎉
https://worldle.teuteuf.fr
"A little time, a little trouble, your better day"
Badfinger
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APM
In RTS esports the term APM means actions per minute, the term is being used to measure the number of actions a player is executing while playing. The type of orders that are counted as “actions” are selecting, Issuing attack orders, issuing move orders, issuing build orders. Very good Starcraft players used to have 200 APM or more when Starcraft was a trendy game. When a player has a high APM his gameplay method is being labeled with the term “micromanagement”. High APM is not just a skill, it’s a goal. In a esport RTS you always have to be doing something. You have to either assemble a rush and try to keep your enemy busy defending himself making him unable to expand or you should be using your APM elsewhere like explore the map, hunt creeps, build expansions etc. In other words you should be always doing something.
Freedom of will
The thing at stake is to make AI micromanage units. If you have a base made of a command center (we’re talking Starcraft now), six SCV’s, three buildings for training units and six marines, That’s 16 entities total that may have their status changed every second. Every second you can leave your units doing what they did a second before or you can make them do something new. 16 decisions you’re taking every second because omission counts as a decision too. If you treat the marines like a group that’s a single decision instead of six, same thing could be applied to the SCV’s. Now you’re left with 6 decisions per time step.
Building the prediction tree
When I said decisions I meant not a single decision but rather deciding about a unit or building. When a unit of yours is chased by the enemy to get away you can send it in up to 8 different directions, that means you have 8 options to consider ( OLA Option Level A) for each of the 8 OLA the chaser unit has 8 ways to counter (OLAC) we have 64 OLAC total until now. To each OLAC 8 ways to counter by chased, that’s 64 * 8 OLB, etc.
The problem here is that the tree of possibilities grows fast on the horizontal. To solve this you may use possibilities in high resolution for lower level branches ( OLA, OLB 8 leaves per branch) and less options per branch as you go up the tree ( OLC, OLD 4 leaves per branch, 2 leaves for the remaining branches) When one branch from the prediction tree is confirmed the other branches of the same level and their leaves are removed. After that you have to increase the resolution at each level of the remaining tree.
That’s it for now.
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There's usually only "one" direction to counter being chased: the opposite direction.
(That would be a type of "pattern": avoiding)
I hear of some "great RTS" ... except when their troops "flee" in the direction of the enemy.
"Before entering on an understanding, I have meditated for a long time, and have foreseen what might happen. It is not genius which reveals to me suddenly, secretly, what I have to say or to do in a circumstance unexpected by other people; it is reflection, it is meditation." - Napoleon I
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>There’s usually only “one” direction to counter being chased
Depends where the opposite direction is leading to. It could lead to a pocket made from map features or buildings, or a combination of both. Or it could lead to another group of enemy units waiting. If you end up in a place like that the only way to escape is running towards the chaser. Another problem is that you want to be running in the clear Usually you’re moving a group of units not just one, that means your units need lots of space to pass all at once if the chase is taking place in a base. If you don’t have enough space a queue is created and the enemy will catch up with you.
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For that matter, there are more than "8" directions.
The part included in "avoiding", includes "threat assessment"; which then yields the most obvious line of retreat.
"Dispersed" troops do not move in an orderly manner, and based on the type of dispersion, are "out of command" for a particular amount of time.
And if the second is too close, they then too get dispersed when the first line breaks.
The idea that "they'll have lots of space" is counter to the whole concept maneuvering and how to pass defiles.
"Before entering on an understanding, I have meditated for a long time, and have foreseen what might happen. It is not genius which reveals to me suddenly, secretly, what I have to say or to do in a circumstance unexpected by other people; it is reflection, it is meditation." - Napoleon I
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