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GeneralRe: Found the solution Pin
spoolrd27-Jul-12 4:05
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Questionhelp on 3d game development Pin
Emile the code master20-May-12 18:54
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AnswerRe: help on 3d game development Pin
Amarnath S3-Jun-12 21:50
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GeneralRe: help on 3d game development Pin
Emile the code master3-Jun-12 22:24
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Questionthe bellow code contains some logical errors.in this code food(),poison food() functions will only work at once after execution . .please help me to correct this. Pin
Deepak97121-Apr-12 6:14
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AnswerRe: the bellow code contains some logical errors.in this code food(),poison food() functions will only work at once after execution . .please help me to correct this. Pin
Richard MacCutchan21-Apr-12 7:49
mveRichard MacCutchan21-Apr-12 7:49 
AnswerRe: the bellow code contains some logical errors.in this code food(),poison food() functions will only work at once after execution . .please help me to correct this. Pin
Wes Aday21-Apr-12 8:44
professionalWes Aday21-Apr-12 8:44 
AnswerRe: the bellow code contains some logical errors.in this code food(),poison food() functions will only work at once after execution . .please help me to correct this. Pin
iPick1226-May-12 5:18
MemberiPick1226-May-12 5:18 
It's a better idea to use the Win32 API Sleep() and SleepEx() functions for delaying instead of huge incremental loops:
C++
VOID
Delay(INT iMilliseconds)
{
    SleepEx(iMilliseconds, FALSE);
}


For more information check out:
http://msdn.microsoft.com/en-us/library/windows/desktop/ms686307%28v=vs.85%29.aspx[^]

modified 11-Jun-12 9:17am.

QuestionClamp Texture Address Mode Pin
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QuestionAnimation in borderless window Pin
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