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QuestionThick Line Algorithm Pin
A_Fa5-Jan-13 20:56
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QuestionContouring problem using pixel shader Pin
jimSehn11-Dec-12 3:44
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oPhoenixo21-Dec-12 4:01
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Hum. My shader knowledge is limited but if anything I thought it'd be higher (I seem to recall some modern cards being able to do 64bit floats).
You possibly have to turn it on (or off) since working with fixed points is inherently faster. For this application I sense that speed is not your issue.

Immediately I see-
http://www.opengl.org/discussion_boards/showthread.php/170053-Shader-floating-point-precision

[^]

And
http://stackoverflow.com/questions/4414041/what-is-the-precision-of-highp-floats-in-glsl-es-2-0-for-iphone-ipod-touch-ipad[^]

as being relevant. (There should be a corally in directx as well).
Hope this helps.
Questionhue and saturation in direct show Pin
mazizi16-Oct-12 21:09
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Pete O'Hanlon16-Oct-12 23:23
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Questiongraphics code needed Pin
chandugarsari26-Sep-12 18:54
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Richard MacCutchan26-Sep-12 21:40
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AnswerRe: graphics code needed Pin
Thomas Daniels29-Sep-12 8:09
mentorThomas Daniels29-Sep-12 8:09 
QuestionApplying Texture for a complied OpenGl List Pin
Anand V_20-Sep-12 20:18
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QuestionRadius Edge Control with Rect Points Showing Pin
Mark Regal20-Aug-12 5:31
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Mark Regal20-Aug-12 6:38
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QuestionHow can I draw a hexagon with children in VB.NET code? Pin
Tonielro21-Jul-12 21:46
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Richard MacCutchan22-Jul-12 0:19
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Tonielro22-Jul-12 1:15
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GeneralRe: How can I draw a hexagon with children in VB.NET code? Pin
CDP180222-Jul-12 1:28
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GeneralRe: How can I draw a hexagon with children in VB.NET code? Pin
Tonielro22-Jul-12 1:37
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GeneralRe: How can I draw a hexagon with children in VB.NET code? Pin
Richard MacCutchan22-Jul-12 2:01
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