Why make the dialog on the heap. I'm doing inter process communication with a console program
And I am afraid that if create the dialog on the
Stack some of the information will get lost
As I want the dialog active durning the time I am
Communicating with the console program
When I put CDialog::Initinstnce as the first statement
In my overridable control never came back from it
i want to design a matchbox like this
program will take 9 numbers and convert them to hexadecimal number,and draw matchbox and then find a way ,from matrix begin (0,0) to matrix last element (3,3). http://r1305.hizliresim.com/19/s/ndzby.png[^]
Hi all. I have an dialogbar, which can be floated ... somewhere, in the statusbar, I have an indicator, a CButton, that tell me if the dialog bar is showed or not ... which does function well ... but when the dialogbar is in the floating state, and the user close the dialogbar from "Close" menu button, I don't know how to signal the statusbar button ... there is an handler to treat when user close the dialogbar from "Close" menu button ?
i want from any one who have Visual studio 2010,or 2008 may work,
to Click the Tools menu>>Options>>Projects and Solutions>>VC++ Directories>>
well here is my problem i should find :Select include files for "Show directories for"
but i have like that :
VC++ Directories editing in TOOLS >Option has been deprecated
VC++ Directories are now available as a user property sheet that is added by default to all projects, Please click '?' for more information.
It is not an error. Those settings are no longer global for all projects. Instead you can change them for each individual project.
Load a C++ project and open the Project Properties. Go to Configuration Properties>>VC++ Directories
"When you don't know what you're doing it's best to do it quickly" - Jase #DuckDynasty