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Questiondisplay non English text in GLUI Pin
Member 1059053824-Feb-14 12:18
Member 1059053824-Feb-14 12:18 
AnswerRe: display non English text in GLUI Pin
Bernhard Hiller24-Feb-14 22:59
Bernhard Hiller24-Feb-14 22:59 
QuestionDirect x8 download Pin
Otekpo Emmanuel13-Feb-14 14:42
Otekpo Emmanuel13-Feb-14 14:42 
AnswerRe: Direct x8 download Pin
Jochen Arndt13-Feb-14 22:46
professionalJochen Arndt13-Feb-14 22:46 
QuestionCan I draw an color filled object (circle) on top of anything else? Pin
transoft11-Dec-13 9:33
transoft11-Dec-13 9:33 
QuestionSharpDX Community Pin
Sentenryu9-Dec-13 23:52
Sentenryu9-Dec-13 23:52 
AnswerRe: SharpDX Community Pin
thatraja12-Dec-13 15:44
professionalthatraja12-Dec-13 15:44 
GeneralRe: SharpDX Community Pin
Sentenryu12-Dec-13 23:54
Sentenryu12-Dec-13 23:54 
Thanks a lot, I saw that post, and it makes me sad.


The main problems I have with SharpDX are not related to DirectX, but rather with all the moved cheese on the API.

It's hard to guess if a CreateXXX function on the DirectX API has become:

- A static Create or New method on the XXX type.
- A constructor on the XXX type.
- A static Create method on a factory type.
- A instance method on a factory type.
- A instance method on another type that is related in some way to XXX.

To make it even harder, some types offer more than one or two of the above options, while others seen to offer none. Thats were i wanted help from the comunity.

And on top of all, the toolkit isn't even suported, making it work is just guess work and the hope that something relates to XNA on some way.

That makes me sad, because i do like SharpDX and love all of the conveniences that were added, like the conversion operators.
QuestionHow do I plot lines to separate boundaries in a video or image Pin
neodeaths10-Nov-13 18:37
neodeaths10-Nov-13 18:37 
Questiongraphics quality very poor, how to improve? Pin
joost.versteegen16-Jun-13 21:27
joost.versteegen16-Jun-13 21:27 
AnswerRe: graphics quality very poor, how to improve? Pin
Marco Bertschi26-Jun-13 0:10
protectorMarco Bertschi26-Jun-13 0:10 
AnswerRe: graphics quality very poor, how to improve? Pin
MaulikDusara26-Jun-13 10:00
MaulikDusara26-Jun-13 10:00 
GeneralRe: graphics quality very poor, how to improve? Pin
joost.versteegen26-Jun-13 23:11
joost.versteegen26-Jun-13 23:11 
GeneralRe: graphics quality very poor, how to improve? Pin
Kamran Ayati16-Sep-13 2:29
Kamran Ayati16-Sep-13 2:29 
GeneralRe: graphics quality very poor, how to improve? Pin
Mr. Nand Lal Gordhan Das Bheel10-May-14 21:03
Mr. Nand Lal Gordhan Das Bheel10-May-14 21:03 
GeneralRe: graphics quality very poor, how to improve? Pin
Tino Fourie12-Jul-14 12:56
Tino Fourie12-Jul-14 12:56 
AnswerRe: graphics quality very poor, how to improve? Pin
Tino Fourie12-Jul-14 13:02
Tino Fourie12-Jul-14 13:02 
QuestionUseage about OPCODE collision detection Pin
Henry Hong4-Jun-13 16:23
Henry Hong4-Jun-13 16:23 
AnswerRe: Useage about OPCODE collision detection - REPOST Pin
Richard MacCutchan4-Jun-13 23:03
mveRichard MacCutchan4-Jun-13 23:03 
GeneralRe: Useage about OPCODE collision detection - REPOST Pin
Henry Hong4-Jun-13 23:09
Henry Hong4-Jun-13 23:09 
GeneralRe: Useage about OPCODE collision detection - REPOST Pin
Richard MacCutchan5-Jun-13 0:31
mveRichard MacCutchan5-Jun-13 0:31 
QuestionOpenGL 3.0 Square is being drawn behind another Square Pin
mrpeed1-May-13 13:51
mrpeed1-May-13 13:51 
AnswerRe: OpenGL 3.0 Square is being drawn behind another Square Pin
Santhosh G_27-May-13 7:23
Santhosh G_27-May-13 7:23 
QuestionGestures, jestures, and swipes - implementation fundamentals Pin
charlieg10-Apr-13 12:51
charlieg10-Apr-13 12:51 
AnswerRe: Gestures, jestures, and swipes - implementation fundamentals Pin
Pete O'Hanlon10-Apr-13 13:14
subeditorPete O'Hanlon10-Apr-13 13:14 

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