|I'm thinking about an article with GoDot Game Engine.
I would use this GitHub project as starting point:
GitHub - thelastflapjack/godot_open_star_fighter: A simple star fighter pilot game intended to be a starting point for the creation of other games.[^]
As shown below I would note this in the article but the main problem would or could be that at the end the foreign code part would be 80 .. 85 % !!
I would plan new features and disable/remove existing code parts but the structure / framework of my game would be almost the same as the template's framework.
This article/tip and the demo are about getting started with GoDot Game Engine and using the godot_open_star_fighter game project template as starting point.
There are no CodeProject articles about GoDot Game Engine projects, so I started to create this article.
Using the GoDot Game Engine
Here is a Quick Overview
• First we need the Godot 4 for Windows version as shown in  Download Godot 4 for Windows (we use the .Net version)
• Extract and run. Godot is self-contained and does not require installation.
• From GitHub  thelastflapjack / godot_open_star_fighter we use this project as template for our project.
• Info taken from  – About: A simple star fighter pilot game intended to be a starting point for the creation of other games.
Is such an article possible