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I am trying to bind an InputGesture to a RoutedCommand bound to a MenuItem inside a ContextMenu.

As shown below, I am trying to bind a KeyGesture to "Language->English/England" MenuItem where "Language" is a Button and "English/England" is a MenuItem inside the ContextMenu of "Language" button.


So far, I have done following:

// my command
public static RoutedCommand SetCultureENCommand = new RoutedCommand ("SetCultureENCommand", typeof(ContextMenu));

in XAML template, I have following,
<Button x:Name="btnCulture" Grid.Column="2" Grid.Row="0">
			<EventTrigger RoutedEvent="Click">
							<BooleanAnimationUsingKeyFrames Storyboard.TargetProperty="ContextMenu.IsOpen">
								<DiscreteBooleanKeyFrame KeyTime="0:0:0" Value="True" ></DiscreteBooleanKeyFrame>
		<Setter Property="ContextMenu">
					<MenuItem Header="German/Germany" Command="{x:Static DesignerItems:DesignerCanvas.SetCultureDECommand}" Style="{StaticResource MenuItemStyle}">
							<Image Source="/myImageDir/de.png" Width="20"></Image>
					<MenuItem Header="English/England" Command="{x:Static DesignerItems:DesignerCanvas.SetCultureENCommand}" Style="{StaticResource MenuItemStyle}">
							<Image Source="/myImageDir/gb.png" Width="20"></Image>

I am adding the input gesture to this command as:
DesignerCanvas.SetCultureENCommand.InputGestures.Add(new KeyGesture(Key.F11, ModifierKeys.None));

and finally, I am registering this as:
CommandManager.RegisterClassCommandBinding(typeof(ContextMenu), new CommandBinding(DesignerCanvas.SetCultureENCommand, SetCultureToEN));

I tried to get it done something like this SO question[^], but it seems the KeyGesture is only working when I explicitely click the "Language" first and then press the gesture (i.e. after explicitely opening the ContextMenu). It is not working when I press the gesture through the MainWindow itself (i.e. without explicitely opening the ContextMenu).

Any help would be really appreciated. Thanks in advance.
Kenneth Haugland 23-Mar-14 16:28pm    
Would be probable that it was designed that way from scratch.
Agent__007 24-Mar-14 2:05am    
@Kenneth Haugland I am not sure what you mean by that, but I am open to redo it from scratch. Any pointers would be really appreciated.
Agent__007 24-Mar-14 4:08am    
@Kenneth Haugland Ok, I have got it working by adding a CommandBinding in MainWindow as well (along with the ContextMenu) using this.CommandBindings.Add(new CommandBinding(DesignerCanvas.SetCultureENCommand, SetCultureEN)); and then this.InputBindings.Add(new InputBinding(DesignerCanvas.SetCultureENCommand, new KeyGesture(Key.G, ModifierKeys.Control)));. Although it seems to be working, is there any downside of this i.e. registering a CommandBinding with MainWindow along with ContextMenu that I am missing?
Kenneth Haugland 24-Mar-14 5:30am    
I think I would remove the one in the context menu, and keep the one in the main window, assuming that would always work?
Agent__007 24-Mar-14 6:00am    
I tried that, but as soon as I remove the binding with the ContextMenu, the MenuItems are being rendered as "disabled".

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