Access modifiers (or access specifiers) are keywords in object-oriented languages that set the accessibility of classes, methods, and other members. Access modifiers are a specific part of programming language syntax used to facilitate the encapsulation of components.
This article will cover almost every OOP concept that a novice/beginner developer hunt for, and not only beginners, the article’s purpose is to be helpful to experience professionals also who need to sometimes brush-up their concepts or who prepare for interviews.
This article is a first article of a series called Keep It Simple. This article is about How we can create reusable component of partially common operation (method) using Strategy Design Pattern. We will see the need of Strategy Design Pattern.
On the Internet you can find a lot of different information about creating drawings in SVG format. Often an editor is used to open an DXF and export as SVG. Looking through the SVG code it is immediately obvious that there is a lot of excess. An SVG file created in one editor may not always be corre
Software for automatically constructing architecture diagrams and metrics from source code and .NET assemblies is presented. Examples for Visual C++, Python, the Linux kernel, Boost and .NET are discussed.
We are used to repeat the SOLID principles, sometimes without giving them full thoughts. This is a call to drop an outdated principle that doesn't work in today's development, the "Open Close Principle", the result should be SLID.