...but alas, I'm too lazy to look for a similar article that's in C, but the point of it is, it's essentially the same thing to do it in C, you have to enumerate the available devices through Windows (there's various API's that can accomplish this). I've pointed you in the right direction, ask again if you need additional info.
Multitasking was never part of standard C, heck, threads just barely made it into C++... so that means any solution is going to be platform specific (OS and/or hardware specific). With that said, define your platform...
Hi all my seniors. I am new to obj c. I already know c c++ and java. I like to start with classes and oop features in obj c. So where can i start. I m just a student and 15 years old. Please help. Thank you
What would the minimum developer stack need to be for me if I wanted to start playing around with Objective-C? I'm completely new to this side so I have no expectations/opinions on the matter.
[Edit]I see this question has been downvoted. Normally, I wouldn't worry about this but, in this particular case, I would like to know what was wrong with the question? I have Googled around the subject and found lots of information about the ideal setups but, a lot of it is conflicting and doesn't really address the basics for me - a none Mac/iPhone/iPad user. So, please, what obvious information am I missing?
I was brought up to respect my elders. I don't respect many people nowadays.
I really don't know anything about the Mac Mini. As per Apple: "To develop with the iOS SDK and Xcode, you must have an Intel-based Mac running Mac OS X Snow Leopard or later and you must be registered as an Apple Developer".
I had assumed that you were actually more interested in mobile development for IOS, and not just Objective-C per se.
If you are actually interested only in Objective-C, I think there are Objective-C compilers available for Windows; eg.